Background edit
The Background edit mode changes the visual context of a photo while keeping the result believable. It now includes two distinct workflows inside the same mode:
- Classic: mainly replaces or restyles the background while trying to preserve the subject.
- Palette: recolors the entire image inside a controlled 3-6 color palette, then rebuilds the background either as a uniform backdrop or as a new setting.
If you want to change scene, atmosphere, lighting, or art direction without starting with surgical local edits, this is the right mode.
When to use it
Section titled “When to use it”Use Background edit when:
- you want to move the subject into a new environment;
- you want to simplify or clean up a busy background;
- you want a more art-directed result while keeping the original photo as the base;
- you want strict color direction through a limited palette;
- you want multiple background concepts from the same source image.
When NOT to use it
Section titled “When NOT to use it”- If you need to change subject details, outfit, face, product details, or specific regions: use Single image edit.
- If you only want to relight the existing scene without changing its layout: use Relight.
- If you need restoration, scratch removal, or conservative colorization: use Restore photo.
- If you mainly want more sharpness or quality without changing the scene: use Enhance photo quality.
The two workflows at a glance
Section titled “The two workflows at a glance”Classic workflow
Section titled “Classic workflow”The Classic workflow is the closest to the old “background only” experience:
- describe the background and lighting;
- use the Background Builder and, if needed, a short prompt;
- the model tries to keep the subject stable while rebuilding the background.
It is great for:
- studio, interior, and realistic location swaps;
- background cleanup;
- atmosphere changes without a hard palette constraint.
Palette workflow
Section titled “Palette workflow”The Palette workflow is more directive:
- choose or extract a palette of 3 to 6 colors;
- the palette is applied to subject, light, props, atmosphere, and background;
- then choose whether the final output should end as:
- a uniform backdrop, or
- a new setting.
This workflow is ideal for:
- brand-consistent visuals;
- tightly controlled color concepts;
- editorial, poster-like, or highly art-directed scenes;
- outputs where atmosphere and color grade must stay inside a narrow range.
What you need
Section titled “What you need”- 1 source image.
- Depending on the workflow:
- Classic: a background and/or lighting description via Builder or prompt.
- Palette: a manual palette or a dedicated reference image to extract colors from.
- Optional:
- markup, if you want visual instructions;
- Control Map, if you want tighter structure and depth guidance.
What happens when you click “Change background”
Section titled “What happens when you click “Change background””When you start the job, the app sends:
- the source photo;
- a structured
promptSpecfor background mode; - optional markup;
- optional Control Map.
If you chose Classic
Section titled “If you chose Classic”The backend builds a prompt that tells the model to:
- replace or restyle the background;
- preserve identity, pose, framing, and key subject details;
- realign lighting, shadows, perspective, depth, and reflections.
If you chose Palette
Section titled “If you chose Palette”The backend builds a more constrained prompt that includes:
- the exact palette colors;
- a strict instruction to stay inside that palette;
- the selected background treatment:
- uniform backdrop, or
- new setting;
- an optional scene description;
- your optional note.
Important: in Palette, the task is not “change only the background”. The model is instructed to recolor the whole image into the palette and then rebuild the background using the selected treatment.
Interface overview
Section titled “Interface overview”In this mode you will typically see:
- Mode: set to Background edit.
- Background workflow: choose between Classic and Palette.
- Image upload: the main source photo.
- Background Builder: available in the classic workflow.
- Palette colors: available in the palette workflow, with color picker + HEX input.
- Reference image: a dedicated uploader for palette extraction.
- Palette proposals: suggestions such as Dominant 3, Balanced 5, and Extended 6.
- Background output: choose uniform backdrop or new setting.
- Prompt / optional note: extra details.
- Markup: optional visual guidance.
- Control Map: optional geometry guidance.
- Change background: start the edit.
- Generate variants: produce alternatives.
- Use as input: run a second pass from the result.
Recommended workflow
Section titled “Recommended workflow”Fast path: Classic
Section titled “Fast path: Classic”- Upload the photo.
- Keep the workflow on Classic.
- Set background and light with the Background Builder.
- Add a short prompt only if needed.
- Generate.
- If needed, make variants or run a second pass.
Fast path: Palette
Section titled “Fast path: Palette”- Upload the photo.
- Switch the workflow to Palette.
- Build the palette manually or upload a reference image.
- Extract palette proposals and apply the best one.
- Choose uniform backdrop or new setting.
- Add only a short note if needed.
- Generate and compare variants.
Step-by-step instructions
Section titled “Step-by-step instructions”1) Select the mode
Section titled “1) Select the mode”In the main selector, choose Background edit.
2) Upload the photo
Section titled “2) Upload the photo”For best results:
- use sharp images;
- avoid strong motion blur;
- use a photo where the subject is clearly separated from the background.
3) Choose the workflow
Section titled “3) Choose the workflow”If you choose Classic
Section titled “If you choose Classic”Use the Background Builder to define:
- background: where the subject should go;
- lighting: light type, direction, and mood.
Examples:
- “minimal photo studio”
- “warm cozy cafe”
- “night street with neon”
- “soft softbox lighting”
- “side golden-hour lighting”
If you choose Palette
Section titled “If you choose Palette”You can build the palette in two ways:
A. Manual creation
Section titled “A. Manual creation”For each slot you can:
- open the color wheel;
- type or refine the HEX code;
- add or remove colors, staying between 3 and 6.
B. Extraction from a reference image
Section titled “B. Extraction from a reference image”Upload a dedicated reference image in the reference panel. This image:
- is only used to sample colors;
- is analyzed locally;
- is not used as the main image being edited.
Then click Extract palette proposals. The app may suggest multiple variants:
- Dominant 3
- Balanced 5
- Extended 6
Apply the version you prefer with one click.
4) Choose the final background treatment
Section titled “4) Choose the final background treatment”Uniform backdrop
Section titled “Uniform backdrop”Use one of the selected palette colors as a clean, controlled background.
Best for:
- graphic portraits;
- branded visuals;
- creative e-commerce;
- outputs that need very tight color discipline.
New setting
Section titled “New setting”Describe the setting you want, for example:
- “refined hotel lobby”
- “brutalist showroom”
- “rainy neon street”
In this case, the scene description guides structure, materials, and mood, but the colors still have to stay inside the selected palette.
5) Add an optional note
Section titled “5) Add an optional note”In Classic
Section titled “In Classic”The prompt can describe:
- constraints;
- atmosphere;
- lighting and shadow coherence;
- what must not change.
Examples:
- “keep face and outfit unchanged”
- “soft shadows consistent with the new light”
- “no text, no watermark”
In Palette
Section titled “In Palette”The note should not restate the whole task. Use it to refine:
- facial naturalness;
- shadow behavior;
- color priority;
- textures or materials to preserve.
Examples:
- “keep facial features natural”
- “use the darkest color for shadows and depth”
- “preserve the original fabric texture”
6) Use markup or Control Map if you need more control
Section titled “6) Use markup or Control Map if you need more control”Markup
Section titled “Markup”Markup is useful when you want to:
- point to a critical area visually;
- show where the subject edge must stay cleaner;
- indicate regions that should be preserved or blended more carefully.
Control Map
Section titled “Control Map”Use Canny or Depth when you want to:
- keep scene structure more stable;
- guide perspective and layering more tightly;
- reduce excessive drift from the original layout.
7) Generate the result
Section titled “7) Generate the result”Click Change background and evaluate:
- overall believability;
- edge quality;
- lighting and shadows;
- color coherence;
- fidelity to the scene or to the palette.
8) Iterate with variants or a second pass
Section titled “8) Iterate with variants or a second pass”- If you want exploration: use Generate variants.
- If the result is close: use Use as input and ask only for refinement.
How to write effective instructions
Section titled “How to write effective instructions”Useful formula for Classic
Section titled “Useful formula for Classic”Use a simple structure:
background + lighting + subject constraint + realism note
Example:
“Replace the background with an elegant editorial studio. Soft side light from the left. Keep the subject identical. Realistic shadows and clean edges.”
Useful formula for Palette
Section titled “Useful formula for Palette”Use an even lighter structure:
scene/backdrop + color-priority note + quality constraint
Example:
“New minimal showroom setting. The darkest color should drive shadows and depth. Keep textures and facial features natural.”
Important notes
Section titled “Important notes”- In Classic, the system is optimized to keep the subject as stable as possible.
- In Palette, the whole image may be recolored: subject, atmosphere, props, and background.
- The reference image used to extract the palette is separate from the main photo.
- In Palette + new setting, the model is strongly guided by the palette, but it is still model-driven. If you want tighter control:
- narrow the palette to 3-4 colors;
- make the scene description shorter;
- also try the uniform backdrop option.
Common issues and fixes
Section titled “Common issues and fixes”“It changed the subject too much”
Section titled ““It changed the subject too much””- In Classic: add stronger constraints for face, pose, outfit, and identity.
- In Palette: remember that the subject may be recolored. If you want a softer effect, choose a palette closer to the original image.
“The palette does not seem strict enough”
Section titled ““The palette does not seem strict enough””- Reduce the palette to 3-4 more distinct colors.
- Use a less material-heavy or color-loaded scene description.
- Try the uniform backdrop option.
- Generate variants: a second or third result often follows the palette better.
“The new setting looks fake”
Section titled ““The new setting looks fake””- Simplify the scene.
- Ask for realism, natural textures, and coherent details.
- Avoid too many fantasy elements in one pass.
“Dirty edges or weak hair detail”
Section titled ““Dirty edges or weak hair detail””- Use Use as input and ask for edge cleanup.
- Add markup to critical areas.
- If you need strong local control, refine afterward in Single image edit.
“Lighting and atmosphere are not convincing”
Section titled ““Lighting and atmosphere are not convincing””- In Classic: describe direction and intensity more clearly.
- In Palette: make sure the palette includes a strong shadow color and a believable highlight color.
Summary
Section titled “Summary”Choose Classic when you mainly want a believable new background and a stable subject.
Choose Palette when you want real control over the color direction of the whole image, with a more art-directed and professional workflow.
